Wednesday, May 16, 2012

AVWW Post-Release 1.021 "Combat Journeys" Released!

This one reworks the least-popular mission type to be more palatable.  In this case, I'm speaking of Journey To Perfection missions, which are meant to be tense and fun hardcore combat challenges -- but which had a lot of platforming thrown in there as well, which threw things off quite a bit.  Now the focus is more squarely on combat with these, and they seem a lot more fun.

All of the non-jumping-related leg enchants now give you a boost to your max mana, so there's a greater incentive to pick up something other than double or triple jump for your legs slot.  We'll be having some more changes in that area before long, but for now this is a step in the right direction.

A couple of other player frustrations have also been addressed with this release.  First of all, the puzzle rooms for getting the the mystery clues were really far too rare.  They are now quite a bit more common and not always behind maze rooms.  Secondly, the four most-basic settlement buildings can now be purchased via the opal guardian stone's store; it's still generally better to get these through missions, but when the random number generator hates you, you now have alternatives.

Oh, and two new music tracks!  Both really cool ones in very different ways.

More to come soon.  Enjoy!

This is a standard update that you can download through the in-game updater itself, if you already have 0.500 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 0.500 or later, you can download that here.

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